Interviews are not a zero-sum game (FizzBuzz postscript)

My last post sparked some controversy in the comments on Reddit. Whilst the majority seemed on board, there was a sizeable minority who took umbrage. Two objections, in particular, caught my eye, because I think they both relate to the same underlying issue – adversarial interviews. In this (short) post, I’d like to explore this and explain my approach. Finally – unrelated to the bulk of this post, but too fun to ignore – let’s look at some of the wacky FizzBuzz implementations shared in the Reddit comments.

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FizzBuzz is FizzBuzz years old (and still a powerful tool)

This year marks 15 years since FizzBuzz was popularised as an interview tool for developers. I’m a big fan and have watched over 100 candidates try their hand at my version of the task. In today’s blog post I’d like to take a moment to celebrate what makes FizzBuzz so helpful, discuss some common patterns I’ve observed in the many attempts I’ve witnessed, and finally explore some tweaks that can be deployed to keep the challenge fresh.

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